D&D Types of Fire

There are three main kinds of Fire available in Dungeons and Dragons: Normal Fire, Magical Fire, and Dragon Fire. And possibly also Divine Fire and Hell Fire.

Normal Fire - Usually the result of wood or oil burning, or any other normal burnable objects. Some monsters are immune to normal fire. This includes normal Alchemist's Fire.

Divine Fire - The result of good clerical fire spells, like a good priest casting Flame Strike. In this scenario the fire is considered to be both Magical and Holy. Some creatures (like demons) may be vulnerable to Divine Fire. Some creatures also deal Divine Fire damage, like a Phoenix.

Dragon Fire - Considered to be both magical, but also extremely hot. So much that it melts stone and metal. Can harm both demons and angels.

Hell Fire - The result of evil clerical fire spells, like a evil priest casting Flame Strike. In this scenario the fire is considered to be both Magical and Unholy. Some creatures (like celestials) may be vulnerable to Divine Fire. Some creatures also deal Hell Fire damage... like Hell Hounds.

Magical Fire - Effects creatures which are immune to normal fire. Some creatures may even be immune to magical fire too, like certain kinds of celestials and demons. Alchemist's Fire that is enhanced magically would also fit into the category.

But what if there were other types of fire in use? And what would its properties be?

Chaos Fire - Like magical fire, but more random and unpredictable. Replace each 2d6 with 1d12, or each 2d4 with 1d8.

Order Fire - Like magical fire, but orderly. Replace each 2d6 with 7, or each 2d4 with 5. Damage is completely average.

Faerie Fire - Looks like real fire, but can be a variety of colours - but doesn't actually deal any damage. It is illusionary fire.

Black Fire - Like magical fire, but channels negative energy. Half of the damage will heal undead creatures and creatures from the negative energy plane, including shadow demons.

White Fire - Like magical fire, but channels positive energy. Half of the damage will heal living creatures and creatures from the positive energy plane.

Supernatural Fire - Like magical fire, but from sources like ghosts, supernatural beings, ancient elder gods - and creatures that can create such fire are also vulnerable to it too.

Elemental Fire - Fire conjured from the Elemental Plane of Fire, counts as magical. Can melt para-elemental ice (which is immune to normal fire).





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